Live frosted glass preview
Five gradient backgrounds and five element shapes so you can see exactly how the effect looks in context before copying.
Click any preset to apply
Glassmorphism is a UI design style that simulates frosted glass using backdrop-filter: blur() — blurring everything behind the element rather than the element itself. Pair it with a semi-transparent background, a subtle border, and layered inset shadows and you get a genuinely glass-like card.
This generator lets you dial in every parameter visually — blur radius, saturation, background opacity, border color and width, border radius, drop shadow, inner glow, and edge highlights — then exports production-ready code in CSS, SCSS, React, or Tailwind with one click. No sign-up, no watermarks, no limits.
Five gradient backgrounds and five element shapes so you can see exactly how the effect looks in context before copying.
Fine-tune how much content behind the glass is softened and how vivid the colors bleed through the translucent surface.
Independent sliders for fill color and border color give you precise control over any level of translucency.
Three stacked inset box-shadows simulate the way real glass refracts light, making the element look genuinely three-dimensional.
A 1px top and left gradient overlay catches the light along the rim — the detail that separates polished glassmorphism from the basic version.
Copy production-ready code in your stack. Multi-layer box-shadow and pseudo-element edge rules included where relevant.
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